Video: MPEG4 Video (H264) 1280x720 29.97fps 1691kbps | Audio: AAC 44100Hz stereo 160kbps
Genre: eLearning | Duration: 5hr+ | Language: English | File size: 5.8 GB
This Tutorial is not for beginners. The global pace is quite fast. I take for granted pcopen functions, nearpoint functions and basic VEX knowledges. If it is not the case, this lesson is not adapted.
Here is The Disintegration Effect 2 - The Skull- In this lesson we're gonna build a full setup and extend the technics from the first part to rigid body simulation.
- We are going to learn tips and tricks that I'm using in production such as advanced custom collision and clustering.
- I've prepared a lot of different exemple to have a good undestanding about velocity calculations, rotation by quaternion, displacment, timestep and grain
- We will start with a basic object to finally switch to the skull in order to have a good pedagogy
- We're gonna talk as well about framgentations,triggers, and ,solvers,
- With included files per chapter for a better learning.
Screenshots
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