Satkeys

SECÇÃO INFORMATICA => Software => Utilitários => Tópico iniciado por: mitsumi em 10 de Junho de 2021, 09:59

Título: Arnold for Maya v4.2.3 (201920202022) [WIN]
Enviado por: mitsumi em 10 de Junho de 2021, 09:59
(https://i114.fastpic.ru/big/2021/0610/be/df2fe9dc8e6daa1f2985804e060b92be.jpeg)
File size: 2019 - 364 MB / 2020 - 364 MB / 2022 - 368MB
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.

Features:
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and nParticles support, including particle instancer.
- Defer the creation of geometry at render time with the Stand-in placeholder nodes.
- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
- XGen integration.
- Texturable geometric lights.
- Deep EXR.
- Rendering of curves.

Requirements & Platforms
- Compatible with Maya 2016, 2016 Ext2, 2017 and 2018
- Windows 7 and later
- CPU with at least SSE 4.1 instructions (2006 and later Intel CPUs, and 2011 and later AMD CPUs)

Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction