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PORTA DE ENTRADA => Tutoriais de Aprendizagem => Tópico iniciado por: mitsumi em 12 de Maio de 2021, 12:59

Título: How to Create Detailed 3D Sculpts - ZBrush Basics
Enviado por: mitsumi em 12 de Maio de 2021, 12:59
(https://i114.fastpic.ru/big/2021/0512/a8/a67947cde4916a002cf7a871b91a4ba8.jpeg)
Duration: 57m | Video: .MP4 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | Size: 270 MB
Genre: eLearning | Language: English

In this class we are going to explore the sculpting program ZBrush to create some detailed 3D models from basic shapes. We will cover how to import a base mesh into the program, how to sculpt some edge ware, surface details, and how to navigate the program as a whole.

This is intended as an introduction to get you comfortable in the program and making cool stuff right away! ZBrush can be a bit of an intimidating beast to get started in so hopefully by the end of this lesson you'll be on your way to creating some wonderful models without feeling like you are navigating the controls of a spaceship.

(https://i114.fastpic.ru/big/2021/0512/38/8c09e14599effbb0b94fa3d0a8a71938.jpeg)

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