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PORTA DE ENTRADA => Tutoriais de Aprendizagem => Tópico iniciado por: mitsumi em 17 de Abril de 2020, 04:51

Título: Sculpting an Alien in Blender 2.8
Enviado por: mitsumi em 17 de Abril de 2020, 04:51
(https://i111.fastpic.ru/big/2020/0417/c2/4eeb47c58f7ddf586ee50ebf8f1c3ac2.jpg)

FlippedNormals | Duration: 2h 39m | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 1,60 GB | Language: English | 2019

In this series, we'll be discussing a typical concept sculpt workflow within Blender 2.8.

With more than 2.5 hours of content, we'll be covering topics both beginners and intermediate artists will benefit from. We're applying everything we've learned over the past 13 years and simplifying it in an easy to follow and digestible format.

We'll be tackling a lot of common mistakes beginners tend to make when sculpting. As well as give you the tools you need to be able to approach a 'blank canvas' and in the end create something that looks appealing and realistic.

(https://i111.fastpic.ru/big/2020/0417/57/ebb647eced2aad76bb34beb9371eb157.jpg)

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