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PORTA DE ENTRADA => Tutoriais de Aprendizagem => Tópico iniciado por: mitsumi em 27 de Outubro de 2019, 10:56

Título: Creating a Loot System in Unity
Enviado por: mitsumi em 27 de Outubro de 2019, 10:56
(https://i106.fastpic.ru/big/2019/1027/c0/54f19ac1a68c397dc4b9e3d421e1cfc0.jpg)
Creating a Loot System in Unity
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 46m | 276 MB
Instructor: Michael Taylor

Ever wanted to make a loot system for a rogue-like or dungeon-crawl game? In this course, you will learn how to build a Loot System with C# in Unity.

Ever wanted to make a loot system for a roguelike or a dungeon crawl like games. In this course, Creating a Loot System in Unity, you will learn how to make a basic loot system. First, you will explore different aspects of Scriptable Objects. Next, you will discover how to use Interface classes. Finally, you will familiarize yourself with how to set up mouse click events. When you are finished with this course, you will have the skills and knowledge to develop loot systems for any game that you are working on. Required software: Unity
         
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